17
Oct

Informe

The project INFORME: Device for activating and experimenting a non-space, is a temporary device for activating and experimenting a non-space. Created by a team formed by Cristián Gómez-Moya, Mario Marchant Lannefranque, Daniel Opazo Ortíz, and myself, and installed at the Faculty of Architecture and Urbanism of the University of Chile, it consisted of designing a capsule to develop a […]

2
Jul

Book: Algorithmic Mediations for Agonism

Algorithmic Mediations for Agonism is a book whose goal is to share notes and reflections, as well as the methods and processes developed by the Design and Agonism group at the Faculty of Architecture and Urbanism of the University of Chile. The book presents a conceptual introduction and a brief bibliographic discussion about the role technical media could be playing in […]

3
Jun

Algorithmic Mediations for Agonism

Algorithmic Mediations for Agonism was a research-creation project developed by the Design and Agonism group, aiming to pursue an inquiry on how technical and technological apparatuses (more specifically, those algorithmically conditioned) could mobilize (or being themselves) agencies for dissensus and confrontation. The project had several phases and processes, and designed and developed several prototypes and tests (only two of them are shown here.) Among those processes […]

15
Mar

Remoteness of Light

Remoteness of Light is a research-creation project done in co-authorship with Bárbara Echaíz Bielitz as a discussion on darkness, light, and the design of nature; presented at the Dynamics of Darkness in the North conference in Reykjavík, Iceland during February 2015. The project aimed, firstly, to reflect on how technical developments (in this case one based […]

16
Sep

Landscape and gaze to the modes of describing events

Landscape and gaze to the modes of describing events was a research-creation project aiming to analyze and visualize the discursive events articulated and published by the Chilean digital media, which in general terms contribute to shape the local political landscape. Technically speaking, the project consisted in the development of a software and the design of an interface and a system […]